Oblige is a narrative-heavy sidescroller/typing game where the player acts as a working-class mother in 1979 Hong Kong. The player must take care of everyday chores while balancing work, life, and a growing responsibility to appease to her spouse and children. Directly inspired by the stories of mothers and grandmothers living and working as housewives. Developed in the fall semester of 2016 for the USC Intermediate Game Development class.
Recognitions: USC Winteractive Festival 2017, GDC 2017 Intel Showcase, IndieCade 2017 Nominee, UCLA Game Art Festival 2017
Coverage: PC Gamer, South China Morning Post, itch.io, Crossfader
- use arrow keys to move
- use E or Space to interact/progress
- use keyboard letter keys/backspace on keyboard in typing minigames
Code/design: Jocelyn Kim (twitter - e-mail)
Art/narrative/design: Ivan Tsang (twitter - e-mail)
Audio: Quetzel Herzig (website - e-mail)
Performers: Kailey Zercher (violin), Sarah Mercedes (cello)
(special thanks to the Berklee College of Music for lending us our sound designer/composer and performers!)
Please e-mail jocelynkimchi★gmail.com (★→@) for questions, concerns, and bug reports. Thanks!!
Current version: 1.01 (as of Feb 28 2017)